Creating a flutter app to automate kubernetes

Shubhyansh Rai
3 min readAug 22, 2021

In this article i have gone through the creation of a flutter app which can control some command on redhat terminal

Description : Till date whatever we have learnt in Flutter ,is need to be implemented in some way integrating other technologies with it

import the required packages

edit the main.dart file

now we will create an api for running our kubernetes commands

name: kubernetes_godescription: A new Flutter project. # The following line prevents the package from being accidentally published to# pub.dev using `pub publish`. This is preferred for private packages.publish_to: “none” # Remove this line if you wish to publish to pub.dev # The following defines the version and build number for your application.# A version number is three numbers separated by dots, like 1.2.43# followed by an optional build number separated by a +.# Both the version and the builder number may be overridden in flutter# build by specifying — build-name and — build-number, respectively.# In Android, build-name is used as versionName while build-number used as versionCode.# Read more about Android versioning at https://developer.android.com/studio/publish/versioning# In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion.# Read more about iOS versioning at# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.htmlversion: 1.0.0+1 environment: sdk: “>=2.12.0 ❤.0.0” dependencies: flutter: sdk: flutter flutter_staggered_grid_view: ^0.4.0 http: ^0.13.0 # The following adds the Cupertino Icons font to your application. # Use with the CupertinoIcons class for iOS style icons. cupertino_icons: ^1.0.2 dev_dependencies: flutter_test: sdk: flutter # For information on the generic Dart part of this file, see the# following page: https://dart.dev/tools/pub/pubspec # The following section is specific to Flutter.flutter: # The following line ensures that the Material Icons font is # included with your application, so that you can use the icons in # the material Icons class. uses-material-design: true # To add assets to your application, add an assets section, like this: # assets: # — images/a_dot_burr.jpeg # — images/a_dot_ham.jpeg # An image asset can refer to one or more resolution-specific “variants”, see # https://flutter.dev/assets-and-images/#resolution-aware. # For details regarding adding assets from package dependencies, see # https://flutter.dev/assets-and-images/#from-packages # To add custom fonts to your application, add a fonts section here, # in this “flutter” section. Each entry in this list should have a # “family” key with the font family name, and a “fonts” key with a # list giving the asset and other descriptors for the font. For # example: # fonts: # — family: Schyler # fonts: # — asset: fonts/Schyler-Regular.ttf # — asset: fonts/Schyler-Italic.ttf # style: italic # — family: Trajan Pro # fonts: # — asset: fonts/TrajanPro.ttf # — asset: fonts/TrajanPro_Bold.ttf # weight: 700 # # For details regarding fonts from package dependencies, # see https://flutter.dev/custom-fonts/#from-packages

after some minor adjustments our app will be good to go

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